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The Art of Combat (Marketplace Asset For The Unreal Engine 4)

The Art of Combat is designed entirely in blueprints to be a plug and play solution for melee combat designers.

Get it on the UE4 Marketplace: https://www.unrealengine.com/marketplace/the-art-of-combat

Join the discussion on Discord: https://discord.gg/J7GQq3e

The Art of Combat is designed entirely in blueprints to be a plug and play solution for melee combat designers. Its features include attack systems with multiple chaining sequence types that accept several input types and special attacks, tracing components, parry and counter systems, damage dealing and receiving systems, feint system, two targeting systems - Lock on and APR, RPG elements, simple material instancing system, hit system, player control and AI control systems, perception systems, projectile systems, animation blueprints (default is the Epic Skeleton Rig), montage setups, 3D widgets, parent-child hierarchies, simple emitter system for notifies, and a game instance.

The Art of Combat - Adrayvian Update (June 2017)